![September 11, 2015 – Tons of multitrack GH ports! (End of Days 1 of 4) | Customs Creators Collective September 11, 2015 – Tons of multitrack GH ports! (End of Days 1 of 4) | Customs Creators Collective](https://i0.wp.com/i.imgur.com/wCZfJiC.jpg)
September 11, 2015 – Tons of multitrack GH ports! (End of Days 1 of 4) | Customs Creators Collective
A loop for your Labor Day... no name for it yet. Also, the stems for this beat are uploaded to my subscribers broadcast, have fun :)… | Instagram
![alec on X: "here's the Guitar Hero/Rock Band Iceberg. Definitely missed a few major things (lots of other chart errors and RBN stuff probably need a separate iceberg) but I think we alec on X: "here's the Guitar Hero/Rock Band Iceberg. Definitely missed a few major things (lots of other chart errors and RBN stuff probably need a separate iceberg) but I think we](https://pbs.twimg.com/media/FPuHX8-XEAAibyS.jpg:large)
alec on X: "here's the Guitar Hero/Rock Band Iceberg. Definitely missed a few major things (lots of other chart errors and RBN stuff probably need a separate iceberg) but I think we
![Jonwayne | Jon Makes Beats on X: "Amplitude (2003, PS2) Before Guitar Hero, there was Frequency and Amplitude. You could remix the songs with stems provided inside the game. https://t.co/pr326YkOfu" / X Jonwayne | Jon Makes Beats on X: "Amplitude (2003, PS2) Before Guitar Hero, there was Frequency and Amplitude. You could remix the songs with stems provided inside the game. https://t.co/pr326YkOfu" / X](https://pbs.twimg.com/media/DFTgWu0UAAARHD1.jpg:large)