![c++ - How real time volumetric light beam effect could be achieved in opengl? - Game Development Stack Exchange c++ - How real time volumetric light beam effect could be achieved in opengl? - Game Development Stack Exchange](https://i.stack.imgur.com/iDLdr.png)
c++ - How real time volumetric light beam effect could be achieved in opengl? - Game Development Stack Exchange
GitHub - Unity-Technologies/VolumetricLighting: Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
![Here is how we constructed the light beam shader for our game June. Our shader magician crafted a surface and volumetric effect that can be set independently to give the illusion of Here is how we constructed the light beam shader for our game June. Our shader magician crafted a surface and volumetric effect that can be set independently to give the illusion of](https://preview.redd.it/d3gwkvsl2zo61.jpg?width=640&crop=smart&auto=webp&s=1b1097b16836c4257ea99cb7ce737740e4b7f3c8)
Here is how we constructed the light beam shader for our game June. Our shader magician crafted a surface and volumetric effect that can be set independently to give the illusion of
![Volumetric Light Beam - Volumetric Lighting solution compatible with Mobile, VR and WebGL | Page 2 - Unity Forum Volumetric Light Beam - Volumetric Lighting solution compatible with Mobile, VR and WebGL | Page 2 - Unity Forum](https://forum.unity.com/proxy.php?image=http%3A%2F%2Fbaroquedub.co.uk%2Fprivate%2Fforum-images%2Fbeam-gradient.png&hash=27d9d111b5b980bc261ca8eaa20ab478)
Volumetric Light Beam - Volumetric Lighting solution compatible with Mobile, VR and WebGL | Page 2 - Unity Forum
GitHub - Unity-Technologies/VolumetricLighting: Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
![Volumetric Light Beam - Volumetric Lighting solution compatible with Mobile, VR and WebGL - Unity Forum Volumetric Light Beam - Volumetric Lighting solution compatible with Mobile, VR and WebGL - Unity Forum](https://i.ytimg.com/vi/jd8Vvlo7euA/maxresdefault.jpg)